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AI Insights · Timothy · July 2024

Top 5 Boxing Games on iOS in Brazil: Q2 2024

Discover the top-performing boxing games on iOS in Brazil for Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Brazil: Q2 2024

In the second quarter of 2024, the iOS platform in Brazil saw notable performances from the top five boxing games. Here’s a detailed look at their metrics, as provided by Sensor Tower.

Real Boxing 2 displayed consistent activity throughout Q2. Weekly revenue fluctuated, peaking at around $331 in early April and generally declining towards the end of June, where it settled at about $102. Downloads varied, with a high of approximately 3.3K mid-April, dropping to around 2.5K by the end of the quarter. Weekly active users mirrored these trends, starting at 5.4K in early April and ending at 4.3K in late June.

Boxing Star: Real Boxing Fight saw modest revenue, with peaks of $146 in early April and another $110 in late June. Downloads were sporadic, reaching a high of 353 in late May but dropping to 62 by the end of June. Weekly active users also fluctuated, starting at 854 in early April, peaking at 1.1K in late May, and closing at 403 in late June.

Burrito Bison: Launcha Libre experienced low but steady revenue, with a peak of $99 in late April and ending at $92 in late June. Downloads were minimal, peaking at 26 in mid-April and ending at 19 in late June. Weekly active users steadily declined from 191 in early April to 138 by the end of the quarter.

EA SPORTS™ UFC® 2 showed significant activity. Revenue peaked at $100 in late May but generally remained around $50 to $66 for most of the quarter. Downloads saw a major spike to 11.4K in mid-April, then stabilized around 2.4K to 3K towards the end of June. Weekly active users started strong at 14.4K in early April, peaking at 27.3K mid-April, and then settled around 12.8K by the end of June.

I, The One - Fighting Games maintained steady revenue, with weekly figures hovering around $35 to $63. Downloads saw a significant increase, particularly in late May with 417, and another peak of 416 in late June. Weekly active users showed an upward trend, starting at 3.5K in early April and reaching 3.8K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024